spleef

TNT Spleef

An explosive variation of Spleef!

player.onChat("spleef", function () {
    blocks.fill(
    BEDROCK,
    pos(0, 50, 0),
    pos(20, 50, 20),
    FillOperation.Replace
    )
    blocks.fill(
    REDSTONE_TORCH,
    pos(0, 51, 0),
    pos(20, 51, 20),
    FillOperation.Replace
    )
    blocks.fill(
    DIRT,
    pos(0, 52, 0),
    pos(20, 52, 20),
    FillOperation.Replace
    )
    mobs.teleportToPosition(
    mobs.target(ALL_PLAYERS),
    pos(10, 55, 10)
    )
    mobs.give(
    mobs.target(ALL_PLAYERS),
    TNT,
    64
    )
    gameplay.setGameMode(
    SURVIVAL,
    mobs.target(ALL_PLAYERS)
    )
})
def on_on_chat():
    blocks.fill(BEDROCK,
        pos(0, 50, 0),
        pos(20, 50, 20),
        FillOperation.REPLACE)
    blocks.fill(REDSTONE_TORCH,
        pos(0, 51, 0),
        pos(20, 51, 20),
        FillOperation.REPLACE)
    blocks.fill(DIRT, pos(0, 52, 0), pos(20, 52, 20), FillOperation.REPLACE)
    mobs.teleport_to_position(mobs.target(ALL_PLAYERS), pos(10, 55, 10))
    mobs.give(mobs.target(ALL_PLAYERS), TNT, 64)
    gameplay.set_game_mode(SURVIVAL, mobs.target(ALL_PLAYERS))
player.on_chat("spleef", on_on_chat)

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